Official Patch 1.0.9 SystemOfficial

How to Fish Difficulty Settings: Easy, Normal & Hard

Patch 1.0.9 added Easy and Hard alongside the previous default Normal setting: Easy gives creatures 25% less health and 50% less damage, while Hard gives them 25% more health and 25% more damage.

Guide evidence checked

Easy health
Creatures have 25% less
Easy damage
Creatures deal 50% less
Hard health
Creatures have 25% more
Hard damage
Creatures deal 25% more

Official difficulty modifiers

SettingCreature healthCreature damage
Easy25% less50% less
NormalPrevious default balancePrevious default balance
Hard25% more25% more

Choose the setting for your goal

Use Easy to learn boss movement, reduce failed story attempts, or rehearse a timed route. Use Normal for the launch-equivalent balance and Hard when the group wants longer, more punishing encounters.

The official patch documents combat modifiers but does not publish a general achievement-disable warning. Community players report Bean unlocking on Easy; keep that claim community-labeled until an official source confirms it.

FAQ

What does Easy mode change?

Creatures have 25% less health and deal 50% less damage.

What does Hard mode change?

Creatures have 25% more health and deal 25% more damage.

Evidence log

Sources